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kinect integration

Helpful techniques for working with TouchDesigner. Answers only, no questions.

Re: kinect integration

Postby AndrewB » Wed Mar 14, 2012 4:10 pm

Hmm anyone how quickly derivative's timeline is like after posting in the wiki
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Re: kinect integration

Postby Achim » Tue Mar 20, 2012 1:03 pm

looks like its gonna be available very soon
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Re: kinect integration

Postby ben » Tue Mar 20, 2012 8:34 pm

Its available now! :D
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Re: kinect integration

Postby rodberry » Thu Mar 22, 2012 7:23 am

whoo-hoo!

...but from a quick look at http://www.derivative.ca/wiki077/index.php?title=Kinect

I can't use the Kinect I bought earlier, I have to sell it off and get one of the new ones? :)

Of course I'll do it.

muuuu-hahahahahahaha....

Rod.

eek! the things are nearly $300 here in Oz though! r.
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Re: kinect integration

Postby AndrewB » Thu Mar 22, 2012 9:14 am

Rod have you actually tested to see if xbox kinect doesn't work. I still need to grab one from someone at work to test this but technically we should be able to use the xbox version since most people are not mass distributing projects I'm guessing.
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Re: kinect integration

Postby rodberry » Thu Mar 22, 2012 5:22 pm

I'll try to test it with the old one in the next day or so. I'm a bit flat-out right now.
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Re: kinect integration

Postby ruigato » Mon Apr 02, 2012 9:54 pm

Hi Rod,

have you tested the original kinect?
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Re: kinect integration

Postby malcolm » Mon Apr 02, 2012 10:12 pm

The XBOX 360 Kinect will not work. The commercially legal SDK that Microsoft released only works with the Windows verison, sorry.
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Re: kinect integration

Postby rodberry » Wed Apr 04, 2012 4:03 am

time to sell the old kinect then. :)

rod.
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Re: kinect integration

Postby Kreative » Wed Apr 04, 2012 9:33 am

I've tested the Kinect in touch, and it's awesome. Especially the skeleton tracking. So easy. I also made an OSC patch that take every info and send them to Max/Msp.

I didn't succeed to do anything with the depth map, but it's fully functional.

Now, i'm trying to import a 3d model and animate it with the kinect. Any advice ?
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