Environment:
macOS Mojave 10.14.5
TD Build 2019.16600
Steps to reproduce:
- Create a 3D rendering setup (e.g. camera + geometry + light + render).
- Assign a Phong material to the geometry COMP.
- Go to Common > Wire Frame, and select a wireframe option (OpenGL Tessellated…)
- Change the line width below the wire frame menu.
Expected result:
The wireframe line width changes as per the slider settings.
Result:
The slider has no impact on the wireframe.
ben
2
Unfortunately Line Width is not supported on macOS due to the graphics drivers.
For a full list of macOS limitations, see this article: docs.derivative.ca/MacOS
You can try using the Line MAT, though it is a different effect (constant shaded versus light by lights) you can adjust the shader’s line width.
2 Likes
jtan20
3
It is a macOS problem, but it can be resolved with wireframe SOP.
2 Likes
Thank you for this tip, really helped me out.