RESOLVED: Wireframe Line Width not working

Environment:
macOS Mojave 10.14.5
TD Build 2019.16600

Steps to reproduce:

  1. Create a 3D rendering setup (e.g. camera + geometry + light + render).
  2. Assign a Phong material to the geometry COMP.
  3. Go to Common > Wire Frame, and select a wireframe option (OpenGL Tessellated…)
  4. Change the line width below the wire frame menu.

Expected result:
The wireframe line width changes as per the slider settings.

Result:
The slider has no impact on the wireframe.

2019-07-12_22-45-03 (1).gif

Unfortunately Line Width is not supported on macOS due to the graphics drivers.

For a full list of macOS limitations, see this article: docs.derivative.ca/MacOS

You can try using the Line MAT, though it is a different effect (constant shaded versus light by lights) you can adjust the shader’s line width.

2 Likes

It is a macOS problem, but it can be resolved with wireframe SOP.

2 Likes

Thank you for this tip, really helped me out.