SOLVED: Wireframe objects not instancing

I’ve built a fairly simple instance setup using an imported mesh object. Everything works as expected until I introduce a wireframeSOP inside the geo to be instanced. The piece fragments in many directions and the pieces spread more and less as I move the t[xyz] parameters. Again, everything comes out normal, with all the instanced geos appearing in the proper form and proportions, with all textures working fine, until the wireframe is added. I would use the wireframe parameter in the material, except it comes out in a weird pattern, unlike the results from the wireframeSOP. With the instancing turned off, and the wireframe on, it works fine as well.

TD Windows Build 2017.16360
Nvidia Quadro P5000

I found a solution!

I added a convert to polygon after the wireframe, then an attributecreate with tangents and normals turned on and it seemed to do the trick.

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Help me today thanks !