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Search found 314 matches: Speed CHOP

Searched query: speed chop

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Re: Force Script DAT to cook every frame. Or: how to skip fr

You might consider using a TopToCHOP first. There's an optimization approach here that provides the data a frame behind the current frame that's rendering allowing the download from the GPU to speed up significantly. You can also use the TopToCHOP to isolate a specific pixel, row, ...
by raganmd
Mon Sep 09, 2019 5:32 pm
 
Forum: Beginners
Topic: Force Script DAT to cook every frame. Or: how to skip frames
Replies: 5
Views: 264

Re: Fastest Method for Accessing CHOP Samples

Post the function in your Execute DAT for better idea of what it's doing.
If its all numeric values, can you convert to CHOPs, and Lookup CHOP?

But generally, its better to stick to operators for maximum speed, even a custom shader for some intensive processes.

Cheers,
Rob.
by rob
Fri Aug 30, 2019 12:56 pm
 
Forum: Beginners
Topic: Fastest Method for Accessing CHOP Samples
Replies: 5
Views: 534

Reset parameter on the slope chop

To get it to 0 when needed, similar as the speed, lag and so on chops

Thank you!
by vinz99
Fri Jul 26, 2019 3:03 pm
 
Forum: Wishlist and RFEs
Topic: Reset parameter on the slope chop
Replies: 0
Views: 519

Re: Xbox Kinect & Video TimeRemaping?

I dont see any problem for that. i am far away from my kinect but if you have, for example, head z coords, you can use Math CHOP Range parameters to scale it and then use the value in Moviefilein TOP Speed parameter.
You must use a non temporally compressed Codec as HAP, not H264.
by jacqueshoepffner
Sat Jul 13, 2019 7:42 am
 
Forum: Techniques
Topic: Xbox Kinect & Video TimeRemaping?
Replies: 1
Views: 1699

Re: Lookup CHOP Limit

... between your session framerate and timeslice settings plus the pulse CHOP's sample-rate, channel length, pulse-width and ramp speed pretty much. Better results can be achieved by increasing the sample-rate, pulse-width ...
by owenkirby
Thu Jun 13, 2019 7:17 pm
 
Forum: Bugs
Topic: Lookup CHOP Limit
Replies: 8
Views: 1743

Re: Particle Age Alpha

... lack of experience), but I know for big operations like this, it would speed things up dramatically. Thanks for the advice about going out to a CHOP- it seems pretty odd that that's more efficient, but I believe you!
by goto10
Mon Apr 29, 2019 6:06 pm
 
Forum: Beginners
Topic: Particle Age Alpha
Replies: 12
Views: 5234

Re: Calculating velocity/acceleration

Thank you! Did not know the 'slope' chop existed... I am seeing some of the same artifacts but far less. Anyone have any ideas of why it would be doing this? Here's how the data looks. First column is speed, second acceleration. Sometimes I get weird little blips in acceleration and/or ...
by bnew
Wed Apr 17, 2019 6:25 pm
 
Forum: General TouchDesigner Discussion
Topic: Calculating velocity/acceleration
Replies: 3
Views: 839

Re: 3D camera overshoot strategy

... position limits and if needed I dynamically set the reset value on my speed chop and pulse the reset parameter. This happens behind the lag chop so it stay really smooth. ...
by Rakasis
Tue Feb 26, 2019 2:56 pm
 
Forum: Beginners
Topic: 3D camera overshoot strategy
Replies: 4
Views: 948

3D camera overshoot strategy

... 1. reading the panel U of the touch. 2. feeding it into a slope chop to find the speed of the drag. 3. using a lag chop to ease the change 4. this goes into a speed chop to ...
by Rakasis
Mon Feb 25, 2019 7:55 pm
 
Forum: Beginners
Topic: 3D camera overshoot strategy
Replies: 4
Views: 948

record CHOP and playing back its content

... could give me a hand to understand how to properly use the Record CHOP, and then play back its content at the right speed. I would like to record some samples, store them in a Record CHOP, and then reproduce ...
by FaustoB
Tue Jan 22, 2019 6:22 am
 
Forum: Beginners
Topic: record CHOP and playing back its content
Replies: 2
Views: 816
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