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Search found 169 matches: Noise CHOP

Searched query: noise chop

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VJ Elements

... No shaders, no scripts. You just have to replace wherever you see Noise or LFO chop with your audio references. Feel free to improve the visuals and to add some textures. ...
by niraah
Fri Jul 14, 2017 4:22 pm
 
Forum: Shared .tox Components
Topic: VJ Elements
Replies: 0
Views: 199

Re: Audio Input linked to Visual Effect

1. Audio Device In CHOP -> Analyze CHOP (RMS Mode). Export to Noise SOP Amplitude parameter. 2. If you want to eliminate a noise floor in your your audio feed one trick ...
by CutMod
Fri May 19, 2017 10:20 am
 
Forum: Beginners
Topic: Audio Input linked to Visual Effect
Replies: 3
Views: 436

Re: Variable ScaleZ of Instances

... taper as well as a longer body. Something to keep in mind is that your noise is longer than your set of particles - so you might also be seeing ... or you can use "Shift to First Interval" on your merge chop to clamp the number of instances. If you're after making longer bodies ...
by raganmd
Fri Apr 28, 2017 8:36 pm
 
Forum: General TouchDesigner Discussion
Topic: Variable ScaleZ of Instances
Replies: 4
Views: 455

Re: Variable ScaleZ of Instances

Thank you, raganmd

I didn't know this technique of using Feedback with Object CHOP.

But even when I change the range of the Math CHOP wheres Noise is connected, it seems that every instance get the same maximum scale... is there another technique to get very different length/scale for each instance?
by marlus
Fri Apr 28, 2017 7:40 pm
 
Forum: General TouchDesigner Discussion
Topic: Variable ScaleZ of Instances
Replies: 4
Views: 455

Variable ScaleZ of Instances

... Instances. My idea is to change the length of a Tube SOP, based on a Noise CHOP. When I calculate the life fraction of the particle and add to SX, SY and SZ, the scale ...
by marlus
Fri Apr 28, 2017 5:12 pm
 
Forum: General TouchDesigner Discussion
Topic: Variable ScaleZ of Instances
Replies: 4
Views: 455

Re: Unknown Pleasures recreation

You can create multiple channels inside a single noise chop. I'm savvy enough to do it with a line so i just started doing it manually. Then you can reference the each channel from CHOP to the respective contour. Again its not pretty but maybe its a helpful place to start.
by hperapechka@gmail.com
Tue Mar 28, 2017 12:43 pm
 
Forum: Beginners
Topic: Unknown Pleasures recreation
Replies: 1
Views: 286

Re: Looping

Your noise chop has a constraints page where you can ensure that your last value is the same as your first. This should help you ensure that you can create seamless loops.
by raganmd
Mon Mar 20, 2017 1:22 pm
 
Forum: Beginners
Topic: Looping
Replies: 1
Views: 251

Looping

... a very simple 3D project with some rotation animation. I also added a noise CHOP to drive an animation on the x translate the the camera. When the cursor in the main sequence ...
by digitalnature
Mon Mar 20, 2017 10:39 am
 
Forum: Beginners
Topic: Looping
Replies: 1
Views: 251

Re: Issue with Uniform Scale in Geometry 099

... to do the job I think I got lazy, sorry :) My next task is to try a CHOP noise+lfo export to create a different motion for each sphere. If there are any tips (not the ...
by digitalnature
Sat Mar 11, 2017 5:42 am
 
Forum: Beginners
Topic: Issue with Uniform Scale in Geometry 099
Replies: 4
Views: 451

Re: Generate an electric arc between two points

oh yah, constrain start/end on Noise CHOP. great call!
by rob
Wed Mar 08, 2017 1:35 pm
 
Forum: Beginners
Topic: Generate an electric arc between two points
Replies: 9
Views: 1018
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