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Search found 257 matches: Feedback TOP

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Spring 2019 Official Update - Build 2019.14650 posted

... who helped us test the experimental builds. Your early adoption and feedback has helped us get this version stable and ready for primetime! Highlights ... mode for bi-direction control of parameters. ⋅  Nvidia Flow TOP / Nvidia Flow Emitter COMP use Nvidia Flow which is a volumetric fluid ...
by ben
Mon May 06, 2019 2:18 pm
 
Forum: General TouchDesigner Discussion
Topic: Spring 2019 Official Update - Build 2019.14650 posted
Replies: 6
Views: 831

Re: Point cloud import

Hell Jacques, thanks for the feedback. I have thought about converting the points position and color into a texture ... a big set of points it seems i need to use a texture array type inside the GLSL TOP. While i don't quite understand how to use it yet, it seems i need a superior openGL ...
by Gallo
Mon Apr 22, 2019 1:34 pm
 
Forum: General TouchDesigner Discussion
Topic: Point cloud import
Replies: 19
Views: 1679

Re: 2D infinity tunnel

... really like a tutorial on this. My noob hypothesis are: - movie file in TOP of square with transparency around it > Transform TOP with 45deg rotation static and absTime.frame*x on scale parameter > Multiple feedback TOPs > noise CHOPs affecting feedback TOP seed parameter and a Level ...
by Hand Sum Man
Fri Apr 05, 2019 3:05 am
 
Forum: Beginners
Topic: 2D infinity tunnel
Replies: 2
Views: 660

Re: glsl subtract background

That's cool. Thanks so much!
I am thinking if there is a way to do it without a feedback top. Any idea?
cuz I am trying to do this effect in unity however failed to find out a function that works like feedback top in unity.
by KuraMatata
Wed Apr 03, 2019 11:10 pm
 
Forum: Beginners
Topic: glsl subtract background
Replies: 2
Views: 435

Cycling through tops over time

... am looking to swap between different pre made networks which all end in top outs depending on the timeline of an audio file in CHOP. So for example ... which are all essentially Circle Sop - sop - sop - Geo - render top - feedback loop - null Square Sop - sop - sop - Geo - render top - feedback ...
by 5mile
Tue Mar 12, 2019 10:35 pm
 
Forum: Beginners
Topic: Cycling through tops over time
Replies: 2
Views: 554

Re: Delay a movie file

... "Extend Right textendright - ⊞ - Determines how the Movie File In TOP handles movie positions that lie after the Trim End position. For example, ... note if I wanted to slow down a movie in top? I have tried using the feedback top to no success. Thank you again for any assistance
by HonakerM18
Fri Mar 01, 2019 12:39 pm
 
Forum: Beginners
Topic: Delay a movie file
Replies: 2
Views: 599

Re: Vertex Shader Feedback Loop

... and the particles will react. I left some comments here and there, hope it makes sense. As you see, you can do all sort of operations in a GLSL TOP and pass the processed data to the GLSL MAT so that the vertex shader uses that to draw the particles. Best, Darien
by Qvoloid
Tue Feb 26, 2019 5:01 pm
 
Forum: Beginners
Topic: Vertex Shader Feedback Loop
Replies: 5
Views: 993

Math and feedback TOPs

... the footsteps following the locations of the blobs. I tried to use the feedback but it creates a blurry effect (see pic) and doesn't show actual footprints. How can I use the feedback TOP to print and store these footsteps for some time (5 mins)? Thanks,
by lulu.brk11
Tue Feb 26, 2019 11:53 am
 
Forum: General TouchDesigner Discussion
Topic: Math and feedback TOPs
Replies: 0
Views: 381

Re: Vertex Shader Feedback Loop

... from fragment shader of this operator send out the data values to the feedback TOP?
by Alaghast
Mon Feb 25, 2019 4:46 pm
 
Forum: Beginners
Topic: Vertex Shader Feedback Loop
Replies: 5
Views: 993

Vertex Shader Feedback Loop

It's possible to have a feedback loop inside a vertex shader, like the phong MAT one, to iterate the position ... inside shader? What i'm asking for is something like what you can do with GLSL TOP, using an output render buffer and reiterate it inside a feedback TOP. This is working ...
by Alaghast
Sun Feb 24, 2019 4:57 pm
 
Forum: Beginners
Topic: Vertex Shader Feedback Loop
Replies: 5
Views: 993
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